
The Unmarked Spice Run
Carry 64 tagged spice to a different smuggler, at least 64 horizontal blocks from your departure point.
- Default gross reward
- 1,392 Solaris
- Contract window
- 30 real minutes
PROJECT DUNE / MINECRAFT REALMS
Contacts beyond the ledgers. Carry spice and water between the hidden camps.
03 / CONTACTS BEYOND THE LEDGERS
Roaming smugglers carry two offers. Accept a contract, carry its cargo, and find another contact before time runs out.

Carry 64 tagged spice to a different smuggler, at least 64 horizontal blocks from your departure point.

Deliver 4 finite-source water buckets to another contact. Your empty buckets return when the mission is completed.
No open contracts from this contact.
The source NPC stays still and its camp lights up until its last contract ends.
Offline time counts. Expiry keeps your cargo and pays no reward.
Rewards are before the Trust levy. Imperial Spice Steward and House of Water appointees use ordinary spice sales with a 33% gross bonus instead of smuggler missions.
Read the heraldry. Discover the homeworlds. Follow the routes of spice and water.
CaladanThe hawk above the water
Caladan’s seas and green landscapes give the Atreides card its water-world identity: a contrast to the dry struggle for spice on Arrakis.
Base world available · local gameplay guide reserved
Giedi PrimeIron, shadow and power
Dark stone, red heraldry and industrial imagery evoke the Harkonnen presence. In Project Dune, their harsh homeworld complements a faction built around combat.
Base world available · local gameplay guide reserved
KaitainThe weight of the Imperium
Imperial gold and the lion motif frame Corrino’s seat on Kaitain. The artwork imagines courtly grandeur; the released world is a procedural plains profile.
Base world available · local gameplay guide reserved
ArrakisWater is life. The maker watches.
Sietches, stillsuits and the great sandworms shape the desert identity. Spice draws travelers into the dunes, while water and shelter make survival possible.
Complete Arrakis gameplay guide
Sigma Draconis IVSecrets beneath the snow
Ordos adds secrecy and cold-world imagery to Project Dune’s setting. Its snowy destination and concealment equipment form this plugin’s interpretation of the House.
Project Dune continuity · local gameplay guide reserved
The planetary networkRoutes among the stars
The Guild motif connects the worlds through celestial charts and Navigator imagery. In the plugin, Guild NPCs connect players to travel; the Guild is not a selectable player faction.
Travel service · no separate Guild homeworld configured
Concept artwork and stylised heraldry illustrate the setting. Planet profiles and faction traits come from the Project Dune field manual. Caladan, Giedi Prime, Kaitain and Sigma Draconis IV have configured terrain and travel destinations; their expanded planet-specific gameplay chapters are reserved for future releases.